On April 14th, it was reported that the hacker group ShinyHunters released leaked data from Rockstar Games, which may reveal key details about the highly popular game GTA Online. It should be noted that this information may not be accurate.
According to data compiled by the GTA forums, Rockstar earns an average of $8.5 million in net pre-order revenue (net revenue actually spent and credited to players’ accounts) per week from in-app purchases alone in GTA Online. The PlayStation 5 platform contributes over half of this revenue, leading all other platforms.
In terms of weekly active users, the PS5 also boasts the largest number of players, accounting for 41% of the total, approximately 3.47 million. Surprisingly, the PS4 follows closely behind, holding approximately 23% of the user share, around 1.88 million. At least for games like GTA Online, the PS4 clearly continues to perform strongly.

It is claimed that in the seven months from September 2025 to March 2026, Rockstar generated $193 million in pre-order revenue for GTA Online alone. During the same period (corresponding to the third and fourth quarters of fiscal year 2025), Rockstar’s total net revenue was approximately $362 million. However, this is revenue from the entire GTA series; simple calculations suggest that the remaining $169 million in revenue likely comes from a combination of GTA+ membership sales and GTA game sales.
It has always been well known that the series is Rockstar’s cash cow. Existing data shows that since the release of GTA5 in 2013, the series has accumulated at least $10.38 billion in revenue. This leaked data (if accurate) provides a more direct view of its weekly revenue scale.